On Mon, 2005-10-03 at 13:23 -0500, Brian Harring wrote: > C) 15 hour upgrade/build, hanging an hour into it is going to be an > ass biter.
This is actually why I've been doing something I would normally *not* do and have been breaking up some games ebuilds that require a CD into a $foo and $foo-data set. That way the on-disc data is only ever retrieved once, and isn't required for subsequent upgrades. (yeah, doesn't help on -e, though) -- Chris Gianelloni Release Engineering - Strategic Lead x86 Architecture Team Games - Developer Gentoo Linux
signature.asc
Description: This is a digitally signed message part