On Mon, 2003-02-17 at 15:16, gabor wrote:
> try to shutdown ( or kill ) artsd and try your game:
> basically do a 'killall artsd' and try your game.

Or you could use the program artsdsp to start the program. This will
take sound from non-arts programs and send it through the arts daemon

Just run "artsdsp foo" to run program foo

Anders


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