Bioware has released their promised linux client for neverwinter nights.
Any thought of work has now vanished. It's in Beta:

http://nwn.bioware.com/downloads/linuxclient.html

You have to purchase the game and copy files from a windows install that
has been updated to v-1.29 at this point. Since I just happened to have
windows on another drive, I installed nwn and updated it, then ran the
following script:

#!/bin/bash
# cp nwn client stuff
# cp_list should be all one line of data, i used
# the backslashes to make it fit this format
cp_list="ambient data dmvault hak localvault modules music nwm \
override portraits saves servervault texturepacks chitin.key patch.key \
dialog.tlk dialogF.tlk"
# this is the windows directory that the data files live in on my pc;
# make sure your directories are valid.
wnwndir="/mnt/win98/NeverwinterNights/nwn"

# this would be where I copied the files to. If you put it somewhere
# besides your home dir, you have to deal with permissions, live with it.
lnwndir="/home/nealbirch/nwn"

for i in $cp_list; do
    cp -r $wnwndir/$i $lnwndir
done
# fin

It also uses the Simple DirectMedia Layer (SDL) library , seems to be
the same ones that Frozen-Bubble uses.  In order for the mouse to work
properly I have set up a script file to start nwn:

#!/bin/bash
# This sets up env for nwn mouse accel
# more info at  http://www.libsdl.org/faq.php?action=listentries&category=3
export SDL_MOUSE_RELATIVE=0
cd /home/nealbirch/nwn
./nwn
# fin

It works for me, now I don't work...

I am running unmasked gentoo updated, using windowmaker.

Neal





--
[EMAIL PROTECTED] mailing list



Reply via email to