> Most segfaults are hardware related and rarely exactly reproducible.

Hah, some programmer fed you a line of crap and you chowed down on it ;-)

As a long-time unix programmer, I can assure you that 99.99% of segfaults
are code related, not hardware related.  Segmentation faults are the result
of program code doing the wrong thing, not some piece of hardware throwing a
tantrum.  Segfaults result of program code trying to access memory regions
outside of those provided to the app by the OS (i.e. referencing null
pointers will typically throw a seg fault).

I'd like to say 100% are code related (as they have always proven to be in
my experience), but I had to leave a little wiggle room for those folks that
*might* have run into a hardware-based seg fault.



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