Hi all,

I have an old RV350 9600 ATI graphic card and the open source radeon
driver works fine with 2.6.36 kernel.

Cheers,

--
Jacques


Le 25/10/2010 09:50, Helmut Jarausch a gentiment tapote:

> Hi Paul,
>
> it turned out there is a bug in the linux kernel up to and including
> 2.6.36 concerning
> drivers/gpu/drm/radeon
> when it comes to all graphics chips like RV350.
>
> Does anybody know about a patch for gentoo-sources-2.6.36 ?
>
> Many thanks for a hint,
> Helmut.
>
>
> On 10/22/10 17:04:24, Paul Hartman wrote:
>> On Fri, Oct 22, 2010 at 4:41 AM, Helmut Jarausch
>> <jarau...@igpm.rwth-aachen.de> wrote:
>>> Hi,
>>>
>>> this is a bit off topic, since it primarily concerns a laptop
>> running
>>> OpenSuSe 11.3, but I do need your help and I known there are 
>> experts
>>> here.
>>>
>>> This old laptop has a
>>> radeon RV350 (mobility Radeon 9600 M10)  graphics card.
>>>
>>> There is an xf86-video-ati driver installed.
>>>
>>> Now, when booting with the (default) radeon.modeset=1
>>> the graphics is dead slow (not only for glxgears : 200 frame/s but
>> for
>>> my OpenGL application (Impressive), as well).
>>>
>>> Now, when I replace the option on the kernel command line to
>>> radeon.modeset=0
>>> glxgears is much faster ( about 1800 frames/s )
>>> BUT my OpenGL application (python gtk + opengl)
>>> now freezes the whole machine - only power on/off can revive
>>> it.
>>>
>>> Hopefully, someone has an idea on what is going wrong here.
>>>
>>> (The hardware is too old for a recent ATI closed source driver
>>> supporting a recent kernel 2.6.34.x)
>>>
>>> Many thanks for your help which is very much appreciated.
>>> Helmut.
>> I have a very similar card in my Gentoo laptop (Mobility Radeon 9700,
>> I think maybe it's the same as 9600 but clocked higher). I tried KMS
>> radeon driver but had some issues, maybe it was user-error but when I
>> disabled KMS everything went back to normal.
>>
>> Otherwise if you want to stick with KMS all I can think of is to try
>> different AccelMethod settings in your xorg.conf to see if you get
>> better performance from one of them. I think maybe you need to 
>> disable
>> console framebuffer as well, in case you're using one.
>>
>>
>>
>


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