Daniel Campbell <zlg <at> gentoo.org> writes:
> 3. If yes, _what is your use case_? Which features are important to your > use case wrt games and what can Gentoo do to improve that? Personally, I'd like to see mechanisms where a gentoo sysadm can limit both the games that are accessed and when any game is access by any particular user on a network that I control. Log files of the amount of time used, would be a great. If windows based game can be install on a gentoo VM or container, those details as part of the games strategic management documentation, would be cool too, up and through hosting the (gentoo) server. Perhaps on a gentoo games wiki, as section could also be devoted to using a gentoo firewall (iptables based ) to control or block windows games access too, that are not run on a gentoo server/cluster/container/VM. > We cannot make concrete decisions without concrete evidence, so please > answer and speak for your use case. This will serve as a public record > of interest, and might even inspire a few people. :) Not sure this is easy/possible, but both as a parent, eventually grandparent and on my small business, there needs to be logical, gentoo-centric *control over all games*. So, since this thread popped up, I just thought I'd ask what is possible and suggest a wiki page delineating the entire admin set of tools, that are gentoo centric, regardless if they are in the portage tree or not; a feature very necessary for todays parents and admins. hth, James