Daniel Campbell <zlg <at> gentoo.org> writes:

> 3. If yes, _what is your use case_? Which features are important to your
> use case wrt games and what can Gentoo do to improve that?

Personally, I'd like to see mechanisms where a gentoo sysadm can limit
both the games that are accessed and when any game is access by any
particular user on a network that I control. Log files of the amount
of time used, would be a great.

If windows based game can be install on a gentoo VM or container, those
details as part of the games strategic management documentation, would be
cool too, up and through hosting the (gentoo) server.

Perhaps on a gentoo games wiki, as section could also be devoted to 
using a gentoo firewall (iptables based ) to control or block windows
games access too, that are not run on a gentoo server/cluster/container/VM.


> We cannot make concrete decisions without concrete evidence, so please
> answer and speak for your use case. This will serve as a public record
> of interest, and might even inspire a few people. :)

Not sure this is easy/possible, but both as a parent, eventually grandparent
and on my small business, there needs to be logical, gentoo-centric *control
over all games*. So, since this thread popped up, I just thought I'd ask
what is possible and suggest a wiki page delineating the entire admin set of
tools, that are gentoo centric, regardless if they are in the portage tree
or not; a feature very necessary for todays parents and admins.


hth,
James



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