On 26 May 2009, at 07:27, Volker Armin Hemmann wrote:
...
I did think that. But with other instructions adopted by the other
manufacturer (eg. Intel adopted the amd64 architecture, I think?) it
seemed odd that a set of instructions would be ignored so long.

because 3dnow is/was very unimportant for intel- but Intel couldn't compete without AMD64. So they had to licence it. 3dnow and SSE have a lot of commands in common/similar commands anyway so it doesn't really matter from Intels POV.

Completely OT now, but I seem to have a recollection that they have a cross-licensing agreement which covers stuff like this without further royalties.

Thanks for your help & the interesting discussion,

Stroller.

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