Hi Sanak!

Thank you so much for this trick, it is a bit curious but works just great!

Best regards,
Quentin

2009/4/22 Sanak <[email protected]>:
> Hi Quentin,
>
> "Union" method will split self-intersection linestring.
>
> [Input]
> A:LINESTRING(0 0, 100 100, 0 100, 100 0)
> B:POINT(0 0)
> - B is a one node of A.
>
> Result = A.Union(B)
>
> [Output]
> Result:MULTILINESTRING ((0 0, 50 50), (50 50, 100 100, 0 100, 50 50), (50
> 50, 100 0))
>
> Refer to the document "FOSS4G 2007 : Secrets of the JTS Topology Suite"
> (http://www.foss4g2007.org/presentations/view.php?abstract_id=115 )
> for details.
>
> Regards,
>
> Sanak.
>
> 2009/4/21 Quentin VUILLIOT <[email protected]>
>>
>> Hello everyone,
>>
>> I'm not sure this is the right place to post such a question, but I
>> can't find any other Geos mailing-list or forum. So please excuse me
>> if I'm wrong here.
>>
>> I can't find a way of splitting a linestring that intersects itself
>> into several linestrings that don't. I'm surprised not to find any
>> clues about that on the web, though it seems to me that it should be a
>> rather common problem, isn't it?
>> I mean, there is a function to determine whether a linestring is
>> simple or not, but nothing to do more with it, like locate the
>> intersection points?
>>
>> Thank you in advance for your answers
>>
>> Quentin
>> _______________________________________________
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>> [email protected]
>> http://lists.osgeo.org/mailman/listinfo/geos-devel
>
>
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