I think "snapping" to the closest pixel location is great - and should be the 
default (we can still perform anti-aliasing in this case, but by aligning to 
the pixel grid we should have a noticeable improvement in quality).

I was also wondering if there is any advantage in quality for performing the 
same "snap" for text rendering? Probably only for fonts that are defined with 
pixels in mind. 

-- 
Jody Garnett


On Sunday, 16 June 2013 at 4:06 AM, Andrea Aime wrote:

> Hi,
> during the last year a few people complained that icons painted by GeoServer 
> on point symbolizers are somewhat "fuzzy" in their rendering, or too heavily 
> antialiased.
> 
> This ticket shows some comparisons and provides a patch to fix it (by making 
> sure we don't paint the icon at the exact location where it should be 
> painted, but at the closest integer pixel instead):
> http://jira.codehaus.org/browse/GEOT-4479
> 
> Now, I'm wondering what to do about this?
> The latest patch proposes a system variable to enable the behavior, however I 
> noticed that while I have a preference for the current behavior, the people 
> that dislike it are really really pissed off by it.
> 
> So I'd like to hear from others here, what should we do?
> I guess one way could be to roll a config in the WMS panel, but if we have a 
> striking majority of people that likes it better one way or the other, I 
> guess the system variable would still be good to accommodate the minority 
> that likes it the other way (and I'll be happy to sit in that minority if 
> needs be, my preference is slight, I can live with the other behavior just 
> fine too).
> 
> Soo... how do _you_ feel about it?
> 
> Cheers
> Andrea
> 
> -- 
> ==
> Our support, Your Success! Visit http://opensdi.geo-solutions.it for more 
> information.
> ==
> 
> 
> Ing. Andrea Aime 
> @geowolf
> Technical Lead
> 
> GeoSolutions S.A.S.
> Via Poggio alle Viti 1187
> 55054  Massarosa (LU)
> Italy
> phone: +39 0584 962313
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> 
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