I think "snapping" to the closest pixel location is great - and should be the
default (we can still perform anti-aliasing in this case, but by aligning to
the pixel grid we should have a noticeable improvement in quality).
I was also wondering if there is any advantage in quality for performing the
same "snap" for text rendering? Probably only for fonts that are defined with
pixels in mind.
--
Jody Garnett
On Sunday, 16 June 2013 at 4:06 AM, Andrea Aime wrote:
> Hi,
> during the last year a few people complained that icons painted by GeoServer
> on point symbolizers are somewhat "fuzzy" in their rendering, or too heavily
> antialiased.
>
> This ticket shows some comparisons and provides a patch to fix it (by making
> sure we don't paint the icon at the exact location where it should be
> painted, but at the closest integer pixel instead):
> http://jira.codehaus.org/browse/GEOT-4479
>
> Now, I'm wondering what to do about this?
> The latest patch proposes a system variable to enable the behavior, however I
> noticed that while I have a preference for the current behavior, the people
> that dislike it are really really pissed off by it.
>
> So I'd like to hear from others here, what should we do?
> I guess one way could be to roll a config in the WMS panel, but if we have a
> striking majority of people that likes it better one way or the other, I
> guess the system variable would still be good to accommodate the minority
> that likes it the other way (and I'll be happy to sit in that minority if
> needs be, my preference is slight, I can live with the other behavior just
> fine too).
>
> Soo... how do _you_ feel about it?
>
> Cheers
> Andrea
>
> --
> ==
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>
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> @geowolf
> Technical Lead
>
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