Graham Davis ha scritto:
> This may not be the best place to ask this question, but I'm trying to 
> do something with SLD in uDig which I believe uses GeoTools for SLD stuff.
> 
> I'm looking at ways to display multiple routes that overlap so that each 
> route is visible side-by-side.  One idea was to use SLD to style the 
> lines with images that have transparent offsets in them.  For instance, 
> line 1 would be red and be drawn as normal, line 2 would be green and 
> would have 2 transparent pixels above the green part the line graphic 
> (so that the red line still appeared and so the green line appeared 
> displaced by 2 pixels).  I have this idea working somewhat in my 
> examples, however, I am not satisfied with how the graphicstroke draws 
> graphics along a line.  There are gaps/spaces at every vertex. I've 
> tried searching for various cssparameters and other rules to prevent 
> this, but nothing seems to work.  No matter what I do, there are always 
> gaps.  Here is an example linesymbolizer from my SLD.  

You don't say which version of GeoTools you're using.
Anyways, I've been playing with this topic a bit in my spare time some
months ago and I could not find any satisfactory solution.
The renderer is playing blind here, it has a square/rectangular
block that has to be painted along a line and when a corner is reached
there are various policies that can be taken:
- stop at the last full image that can be drawn along the line
- have the image be full drawn even if it extends past the end
   of the line
- cut the image and reach the end of the block
- keep on following the line and just find a point that's far enough
   from the last one reached to draw a full image block, forgetting
   about the corner itself

Basically each policy works in some cases but not in others. In
your case you are trying to fake a continuous line so approach
3 seems to be the one that works best, but other times you're
trying to depict a line with circles or other symbols that you
don't want to get partially drawn or superimposed at corners,
so approach 1 or 4 work better.

This would need to be handled using some vendor parameter controlling
how the graphics is being stroked along the line, which is doable,
and I would like to implement before FOSS4G 2009. Maybe I'll tackle
this problem during summer vacations.

>  Also, I notice 
> various email threads and forum postings about maybe having a 
> displacement/offset attribute added for lines.  Is this already part of 
> the 1.1.0 SLD spec, or something new?  Does GeoTools implement 1.0.0 or 
> 1.1.0 of the SLD spec?

StreamingRenderer/ShapefileRenderer implements version 1.0.0 of the
spec. Implementing v1.1.0 is beyond reach for a weekend project, it
would take quite some time and thus needs some sponsoring.

Cheers
Andrea

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