On 17/06/2010, at 10:36 PM, Andrea Aime wrote: > Let's say the renderer would become... more aware of dpi. > It's actually already considering the dpi hint when it comes to compute > the scale. > > The rescale visitor would not go, that's actually the bit of code I > want to use to perform dpi rescaling (just as the uom rescale visitor, > sitting right in the same package as yours, it visible to everybody, > and used internally in the renderer)
Got it; we may need to offer a bit more fine grain control over time; but if you can use it as is more the better. Aside: I did check where the Font size correction code occurs in uDig; and the result is crazy. There is a Graphics2D wrapper that intercepts setFont requests and calls through with the adjusted size! Jody ------------------------------------------------------------------------------ ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo _______________________________________________ Geotools-devel mailing list Geotools-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/geotools-devel