Pascal Neis wrote:
hello jody,
have you an idea how i can  say the
dijkstrapathfinder use only these edges with the right direction!
you know what i mean?
the problem with the one-way street?
I think so, you need to make sure the direction is on the edge, and then only let the walker navigate on the correct direction? Or academically you could generate an edge for each direction, ie a one way would only be one edge and then let it go like normal.

Justin, you know this stuff better then me? Ideas?



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