Hi Kedar,

The problem is a memory-expensive bug work-around in the
GridCoverageRenderer class.  There is a comment in the source file
about this.  However you should be able to get the app to run with the
earthlights image by specifying a larger amount of heap space on the
command line or via your IDE's project properties.  For example,
-Xmx512m

Hope this helps
Michael

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