Hi Yako,

> Because those point features are represented by big symbols and I want the
> user to be able to select the feature by clicking anywhere on the symbol and
> not having to find the center.

Knowing the size of the symbol (I think you discussed this with Jody
earlier ?) you could use that to set the threshold distance that I
referred to.  It's just another suggestion for how you might approach
this problem but of course only you can judge what is best, both for
you as the developer and for the user.

> The other problem is that, features (i.e. like cars) can move during two
> rendering.

Ah, that's interesting.  I didn't realize the renderings were
snapshots of a dynamic system (sorry, I haven't read all of the
previous discussion). I guess the first thing I'd try is to record the
positions of the features at each rendering in some simple data
structure. So each feature has lastPos and curPos and it is lastPos
that you query with respect to the mouse click.

Are you using a spatial index ?

Michael

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