On Tue, Jul 8, 2014 at 8:13 PM, Jody Garnett <jody.garn...@gmail.com> wrote:
> We can also talk to Andrea to check if several MapRenderers can use the
> same Map (and thus Layers) concurrently, for example during "tile"
> rendering. If the renderer is grabbing a copy of all the
> configuration/styling then this may work out ... If so we could introduce
> a MapContent.dispose(true) - to allow control of disposing all the layers.
> The other alternative would be to reference count the layers so
> MapContent.dispose() can figure out if is the "last" map using a layer and
> thus in position to clean up any resources used.
>
It may work, but I would not count on it, StreamingRenderer is not designed
to be thread safe
Cheers
Andrea
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