Never mind,
Just found the BevelButton.RemoveRow Row snippet.
Thanks.
Lennox.

Lennox Jacob <[EMAIL PROTECTED]> wrote: Hello,

Is it possible to enable and disable (or delete) items in a BevelButton during 
program run?

I know that I can add a row, (Y), if a particular condition, (x), is true but 
could that row be deleted when the condition is false? If it cannot be deleted, 
what happens is that everytime the condition, (X), is true another row (Y) is 
added to the BevelButton Menu.

Any suggestions?

Thanks.
Lennox.

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