> Matrox(G100 4MB) Frame buffer.
> Problem is I can not operate with GGI input without super user privileges.
Weird. Never had this problem.
> Other problem that every console uses the same fb.
How many vidoe card do you have? Their is normally one video for all
virtual terminals. If you have more than one video card that uses fbdev
then you can use a utility called con2fb to map consoels to a particular
video card.
> How I can stop text
> cursor, gpm, loosing picture when switching between consoles?
Starnge. Never had this problem. I switch all the time between Mesa-GGI
and my nice fbcon termninal.
> (By the way may be some one knows. I load matroxfb as module and have
> problem with gpm. My text mouse catches only 80x25 moving range instead of
> 132x..(i use 1024x768))
> VESA Frame buffer(using vesa 2.0 over Matrox G100 4MB)
> I can not set modes: 0000x0000.V1111x1111 where 0000 and 1111 are the all
> possible combination
> also I can not set F2 mode.
Hum. These are fbcon bugs. More like console code bugs. I have sent this
to the fbdev list.
> When vesafb is loading at the boot time I can
> see(or inspect log)that frame buffer is set 1024x4824 .I can be wrong with
> exactly remembering of the last dimension.
This is right. Fbcon allocates all the video memory. This enables nice
scrolling.
> Could you show me any way how to
> use vesa fb with multiple frames?
I believe with GGI you can allocate more than one frame when you set a
mode.
> To cut a long story short my basic questions are
>
> 1. How to use ggi input with framebuffer target without root privileges
I never seen this before.
> 2. How to use vesafb with multi-frames
You shouldn't have to worry about this.LibGGI does this for you.
> 3. How I can stop text cursor, gpm, loosing picture when switching between
> consoles?
> some additional
> 4. I would like to get hardware mouse cursor.
LibGGI has no cursor support as of yet. This falls under the area of
sprites but I haven't heard anything recently on this.