On Wed, 4 Jul 2001, Curtis Veit wrote: > On Wed, Jul 04, 2001 at 10:23:51PM +0200, Christoph Egger wrote: > > Well, we have a control about the development, but no control about > > the number of really active coders... :-( That's why the current > > development is so slow... :-( > > > > We really need more active coders! > > I'm getting up to speed as fast as my other work allows. > Too bad that I didn't start sooner. I really don't expect > to be able to contribute much this release. > > I would be happy to do testing/debugging on HW I have access > to. Feel free to point out a few simple tasks or tests. Take the newest CVS-snapshot. Test if libgii and libggi compiles in the given order as non-root. Test and report bugs/problems you found and which bug-reports you can reproduce as well. Test as much targets as possible including combinations (i.e. display-sub + display-multi + fbdev). Have also a look in the documentations, and let us aspects know, you don't understand or are confusing you. We will gladly fix the docs then. For example, you can test the DirectX target on Win32-systems (Windows CE/ME/95/98/NT/2K), if you have access to. These bugs we will try to fix for the final release. This would help us really a lot. If you time allows you to have still space, you can try to track the bugs down and fix them. You can clean small bugs and tighten things up in a general way. This is also a very good method to get more involved in how GGI works roughly. CU, Christoph Egger E-Mail: [EMAIL PROTECTED]
