More on this:

On 1/13/2014 14:51, kyra wrote:
The last would be better, because dynamic-linked Windows GHC has longer load time (which can jump to intolerable 2-3 secs, which happens, I guess, when we approach 64k exported symbols limit).

"which can jump to intolerable 2-3 secs" refers to different *builds* of GHC. Some builds had load times in the order of tenths of a second, some - up to 2-3 secs. For example ghc-7.7.20131210 load time was more than 2 secs. When I've rebuilt it lowering funfolding-creation-threshold significantly, load time lowered to tenths of a second.
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