Huh. You are right. That’s horrible.
OK, here’s another idea. Provide,
applyOnce# :: (a->b) -> a -> b
which behaves like
applyOnce f x = f x
but guarantees that any thunk (applyOnce# f x) will be evaluated with atomic
eager black-holing.
\(s :: State# s) ->
let unsafePerformIO = \g -> g s
thunk = applyOnce# unsafePerformIO (\s -> ... )
in
...
Of course this does not guarantee safety. But I think it’d give a per-thunk
way to specify it.
Simon
From: Simon Marlow [mailto:[email protected]]
Sent: 31 January 2017 09:25
To: Simon Peyton Jones <[email protected]>
Cc: David Feuer <[email protected]>; [email protected]
Subject: Re: Lazy ST vs concurrency
On 31 January 2017 at 09:11, Simon Peyton Jones
<[email protected]<mailto:[email protected]>> wrote:
If we could identify exactly the thunks we wanted to be atomic, then yes, that
would be better than a whole-module solution. However I'm not sure how to do
that - doing it on the basis of a free variable with State# type doesn't work
if the State# is buried in a data structure or a function closure, for instance.
I disagree. Having a free State# variable is precisely necessary and
sufficient, I claim. Can you provide a counter-example?
Sure, what I had in mind is something like this, defining a local
unsafePerformIO:
\(s :: State# s) ->
let unsafePerformIO = \g -> g s
thunk = unsafePerformIO (\s -> ... )
in
...
and "thunk" doesn't have a free variable of type State#.
Cheers
Simon
Informal proof:
• The model is that a value of type (State# t) is a linear value that
we mutate in-place. We must not consume it twice.
• Evaluating a thunk that has a free (State# t) variable is precisely
“consuming” it. So we should only do that once
I think -fatomic-eager-blackholing might "fix" it with less overhead, though
But precisely where would you have to use that flag? Inlining could meant that
the code appears anywhere! Once we have the ability to atomically-blackhole a
thunk, we can just use my criterion above, I claim.
Stopgap story for 8.2. I am far from convinced that putting unsafePerformIO
in the impl of (>>=) for the ST monad will be correct; but if you tell me it
is, and if it is surrounded with huge banners saying that this is the wrong
solution, and pointing to a new ticket to fix it, then OK.
Arguably this isn't all that urgent, given that it's been broken for 8 years or
so.
Simon
From: Simon Marlow [mailto:[email protected]<mailto:[email protected]>]
Sent: 31 January 2017 08:59
To: Simon Peyton Jones <[email protected]<mailto:[email protected]>>
Cc: David Feuer <[email protected]<mailto:[email protected]>>;
[email protected]<mailto:[email protected]>
Subject: Re: Lazy ST vs concurrency
On 30 January 2017 at 22:56, Simon Peyton Jones
<[email protected]<mailto:[email protected]>> wrote:
We don’t want to do this on a per-module basis do we, as
-fatomic-eager-blackholing would suggest. Rather, on per-thunk basis, no?
Which thunks, precisely? I think perhaps precisely thunks one of whose free
variables has type (Sttate# s) for some s. These are thunks that consume a
state token, and must do so no more than once.
If we could identify exactly the thunks we wanted to be atomic, then yes, that
would be better than a whole-module solution. However I'm not sure how to do
that - doing it on the basis of a free variable with State# type doesn't work
if the State# is buried in a data structure or a function closure, for instance.
If entering such thunks was atomic, could we kill off noDuplicate#?
I still don’t understand exactly what noDuplicate# does, what problem it
solves, and how the problem it solves relates to this LazyST problem.
Back in our "Haskell on a Shared Memory Multiprocessor" paper
(http://simonmar.github.io/bib/papers/multiproc.pdf<https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fsimonmar.github.io%2Fbib%2Fpapers%2Fmultiproc.pdf&data=02%7C01%7Csimonpj%40microsoft.com%7C49b93aee78394d54fcab08d449b76706%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C1%7C636214499439419212&sdata=81aU2TCVDxdNFl7CIHd8GxWUUdmUn%2FdRO4bOi2ScpVw%3D&reserved=0>)
we described a scheme to try to avoid duplication of work when multiple cores
evaluate the same thunk. This is normally applied lazily, because it involves
walking the stack and atomically black-holing thunks pointed to by update
frames. The noDuplicate# primop just invokes the stack walk immediately; the
idea is to try to prevent multiple threads from evaluating a thunk containing
unsafePerformIO.
It's expensive. It's also not foolproof, because if you already happened to
create two copies of the unsafePerformIO thunk then noDuplicate# can't help.
I've never really liked it for these reasons, but I don't know a better way.
We have unsafeDupablePerformIO that doesn't call noDuplicate#, and the
programmer can use when the unsafePerformIO can safely be executed multiple
times.
We need some kind of fix for 8.2. Simon what do you suggest?
David's current fix would be OK (along with a clear notice in the release notes
etc. to note that the implementation got slower). I think
-fatomic-eager-blackholing might "fix" it with less overhead, though.
Ben's suggestion:
> eagerlyBlackhole :: a -> a
is likely to be unreliable I think. We lack the control in the source language
to tie it to a particular thunk.
Cheers
Simon
Simon
From: Simon Marlow [mailto:[email protected]<mailto:[email protected]>]
Sent: 30 January 2017 21:51
To: David Feuer <[email protected]<mailto:[email protected]>>
Cc: Simon Peyton Jones <[email protected]<mailto:[email protected]>>;
[email protected]<mailto:[email protected]>
Subject: Re: Lazy ST vs concurrency
On 30 January 2017 at 16:18, David Feuer
<[email protected]<mailto:[email protected]>> wrote:
I forgot to CC ghc-devs the first time, so here's another copy.
I was working on #11760 this weekend, which has to do with concurrency
breaking lazy ST. I came up with what I thought was a pretty decent solution (
https://phabricator.haskell.org/D3038 ). Simon Peyton Jones, however, is quite
unhappy about the idea of sticking this weird unsafePerformIO-like code
(noDup, which I originally implemented as (unsafePerformIO . evaluate), but
which he finds ugly regardless of the details) into fmap and (>>=). He's also
concerned that the noDuplicate# applications will kill performance in the
multi-threaded case, and suggests he would rather leave lazy ST broken, or
even remove it altogether, than use a fix that will make it slow sometimes,
particularly since there haven't been a lot of reports of problems in the
wild.
In a nutshell, I think we have to fix this despite the cost - the
implementation is incorrect and unsafe.
Unfortunately the mechanisms we have right now to fix it aren't ideal -
noDuplicate# is a bigger hammer than we need. All we really need is some way
to make a thunk atomic, it would require some special entry code to the thunk
which did atomic eager-blackholing. Hmm, now that I think about it, perhaps we
could just have a flag, -fatomic-eager-blackholing. We already do this for
CAFs, incidentally. The idea is to compare-and-swap the blackhole info pointer
into the thunk, and if we didn't win the race, just re-enter the thunk (which
is now a blackhole). We already have the cmpxchg MachOp, so It shouldn't be
more than a few lines in the code generator to implement it. It would be too
expensive to do by default, but doing it just for Control.Monad.ST.Lazy should
be ok and would fix the unsafety.
(I haven't really thought this through, just an idea off the top of my head, so
there could well be something I'm overlooking here...)
Cheers
Simon
My view is that leaving it broken, even if it only causes trouble
occasionally, is simply not an option. If users can't rely on it to always
give correct answers, then it's effectively useless. And for the sake of
backwards compatibility, I think it's a lot better to keep it around, even if
it runs slowly multithreaded, than to remove it altogether.
Note to Simon PJ: Yes, it's ugly to stick that noDup in there. But lazy ST has
always been a bit of deep magic. You can't *really* carry a moment of time
around in your pocket and make its history happen only if necessary. We can
make it work in GHC because its execution model is entirely based around graph
reduction, so evaluation is capable of driving execution. Whereas lazy IO is
extremely tricky because it causes effects observable in the real world, lazy
ST is only *moderately* tricky, causing effects that we have to make sure
don't lead to weird interactions between threads. I don't think it's terribly
surprising that it needs to do a few more weird things to work properly.
David
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