I think you'll probably need to talk to someone very familiar with GEGL since I think you'll need to produce a new type of op (or else produce a seperate op for each part of the decomposition, but this is a horrible ineffeciency). The way I was thinking of doing this would be to have a GEGL op that could decompose a single input to 2 outputs; I believe this plug-in would take the second of those outputs and repeat the process on it, until the desired number of layers is available - but I'm not 100% positive on it and it has been awhile since I looked at the code.
Sorry I can't be of more help Seth On Wed, Dec 12, 2012 at 5:44 PM, miroslav talasek < miroslav.tala...@seznam.cz> wrote: > so any result ? implement it as gegl operation ror standalone plugin using > gegl structures ???? > > > -- > MSc. Miroslav Talasek > Developer, Team leader > Seznam.cz, a.s. > Prague > Czech Republic > > tel.:+420 234 694 722 > fax: +420 234 694 115 > gsm: +420 608 934 724 > jabber: mire...@jabber.cz > work-email: miroslav.tala...@firma.seznam.cz > email: miroslav.tala...@seznam.cz > web:http://photo.talasek.sk > > > ---------- Původní zpráva ---------- > Od: Seth Burgess <seth.burg...@gmail.com> > > Datum: 12. 12. 2012 > Předmět: Re: [Gimp-developer] wavelet decompose > > > Can a GEGL op take one image and output 2? I looked at this briefly a few > months back but wasn't able to figure it out - perhaps I wasn't looking in > the right spot or maybe things have progressed since then. > > Seth > > > On Tue, Dec 11, 2012 at 5:28 PM, miroslav talasek < > miroslav.tala...@seznam.cz> wrote: > > and what i must do ? > write is as GEGL operation and then write plugin > or write plugin using some GEGL functions and data structures ? > > > > > -- > MSc. Miroslav Talasek > Developer, Team leader > Seznam.cz, a.s. > Prague > Czech Republic > > tel.:+420 234 694 722 > fax: +420 234 694 115 > gsm: +420 608 934 724 > jabber: mire...@jabber.cz > work-email: miroslav.tala...@firma.seznam.cz > email: miroslav.tala...@seznam.cz > web:http://photo.talasek.sk > > > ---------- Původní zpráva ---------- > Od: Alexandre Prokoudine <alexandre.prokoud...@gmail.com> > Datum: 12. 12. 2012 > Předmět: Re: [Gimp-developer] wavelet decompose > > On Wed, Dec 12, 2012 at 2:15 AM, miroslav talasek wrote: > > does exist any way to put this plugin 'wavelet decompose' > > (http://registry.gimp.org/node/11742) directly in GIMP tree as built-in > > filter ? > > > > because it seems unmaintained and after next release may not be > compilable. > > > https://gitorious.org/gimp-plugins-ambulance/wavelet-decompose/commit/2a5a82daf59fff156cd7e968b07ea9142ea01987 > > And that is all it took to bring it in line with v2.8. > > Would you like ot port it to GEGL? Because I don't see any new plugins > entering 2.10 that are not based on GEGL :) > > Alexandre Prokoudine > http://libregraphicsworld.org > _______________________________________________ > gimp-developer-list mailing list > gimp-developer-list@gnome.org > https://mail.gnome.org/mailman/listinfo/gimp-developer-list > > > _______________________________________________ > gimp-developer-list mailing list > gimp-developer-list@gnome.org > https://mail.gnome.org/mailman/listinfo/gimp-developer-list > > >
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