Hallo Michael, >Write a GIMP plug-in, have it use the PhysX SDK API and make sure that >it can be compiled an linked. Well when I found the glue in which form GIMP is connected with XML /python I will start writing a plug-in (www. collada.org )
> 5)Any suggestion welcomed how to improve the use of GIMP on the 3 Gaming > platforms Playstation , Xbox , Ncube http://www.renci.org/PS2/ >Is it used on these platforms already? If yes, it would be nice if you >could provide some more information. I know that GIMP is running on Gaming-platforms I m only talking from improvements. Meaning that many opensource projects in the meantime having also a focus on performance. I will only mention Postgres as one example.So primary I thinking on using tools like mentioned here http://www.ogre3d.org/wiki/index.php/AssemblingAToolset Like MemProf http://www.gnome.org/projects/memprof/ or OProfile http://oprofile.sourceforge.net maybe in combination with Valgrind So again any feedback welcomed Rgds Gottfried _______________________________________________ Gimp-developer mailing list Gimp-developer@lists.xcf.berkeley.edu http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer