Hi, 2008/3/26, Sven Neumann <[EMAIL PROTECTED]>: > Whatever you do to the image is represented as a graph. If you are doing > a series of operations on an image, then your graph boils down to a load > operation, a chain of manipulations and a save operation.
Do you mean every stroke path like interactive paint tool MUST become an graph nodes ? Or do you mean only some specific operations (one that is suitable for batch) are represented as gegl node, and rest of the operations can still modify image directly ? If we chose first policy, the operation nodes quickly be flooded with enormous amount of stroke path history for users who use GIMP as a paint tool. I believe that we should classify operations into destructive ones (like paint brush) and non-destructive ones (like filters and rotations etc.) , and user can use combination of destructive and non-destructive operations in some ways. Or we should allow users to blit a part of the nodes into newly created image to save memory space by discarding some of the operation history. Please let me know the treatment of the destructive editing operations in future gimp. -- Souichi TAKASHIGE _______________________________________________ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer