A powerful game engine. With a really simple interface threads (which is improving all the time). This engine is focused on being very practical. In order to have a good performance in game programming. Contains entities, threads, light, sound, etc.
*https://sourceforge.net/projects/fgc/* Features <https://sourceforge.net/projects/fgc/edit> - fVector3, with rotation and old values support - Entity concept - Normal sounds, and sounds in entities( Sounds 3D ) - wait( frames or seconds ) for synchronized threads - Dynamics light in entities - Easy mesh and texture loader - Supports synchronized threads and parallel threads (concurrent). Project Home Page *fgc.sf.net <http://fgc.sourceforge.net/> *
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