>That is all very well for short extrusions, Use Gimp or Inkscape to
>interpolate two similar sized paths. Inkscape is marginally easier.
>
>However, for a long extrusion vanishing to infinity, the extrusions
>for each character very quickly merge into one.
>
>Without spending too much time on it a ray-tracing application might
>give a result. This making the extrusion in ArtOfIllusion (AOI) and
>finishing off in Gimp. Blender might be a better bet than (AOI).


Hello Rich,

Your example picture looks perfect! Did you work from a tutorial to accomplish
that, and if so do you have the URL?

If not, would you mind outlining the steps you used? Im about to search for both
the softwares you suggested.

-- 
Logansfury (via www.gimpusers.com/forums)
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