GEGL's c2g function in Gimp 2.10.12 performs very differently as compared to v2.8. the outcome is much brighter, and the deep blacks are gone that were so helpful to simulate a film-based appearance. i played with the settings for radius, samples and iterations but nothing comes close to the former appearance. clicking the 'shadow' button didn't improve the result. so, the current stage of c2g is pretty useless for me - unless i do something substantially wrong.
can somebody help me how to get c2g behave in Gimp 2.10 as it has in 2.8 ? -- pistikem (via www.gimpusers.com/forums) _______________________________________________ gimp-user-list mailing list List address: gimp-user-list@gnome.org List membership: https://mail.gnome.org/mailman/listinfo/gimp-user-list List archives: https://mail.gnome.org/archives/gimp-user-list