Each of those raw processing tools has a different processing pipeline and ways to achieve results, so it's no surprise that they would be different from each other.
If you're going to use raw files and process them it might be worth some time learning one of the tools that feels best for you in a little more detail. I can't really speak to your specific problem without more examples and perhaps a raw file to share that we can use to troubleshoot things for you. Both of those projects do have forums over at: https://discuss.pixls.us/rawtherapee https://discuss.pixls.us/darktable You can also post in one of the more general topics to cover both (many of the devs from each project are on the forums and are likely to see any relevant posts anyway). Try posting there and including a raw file that is giving you problems along with any results you are getting that you're unhappy with. There are many experienced users that might be able to help out. On Fri, Sep 20, 2019 at 5:36 PM Ken Moffat via gimp-user-list < gimp-user-list@gnome.org> wrote: > On Fri, Sep 20, 2019 at 06:11:56PM -0400, Liam R E Quin wrote: > > On Fri, 2019-09-20 at 23:59 +0200, antonio montagnani wrote: > > > I am shooting in raw format. In the past I used GIMp+Ufraw, today I > > > have > > > to use GIMP+Darktable or GIMp*Rawtherapee.Surprsie, I get different > > > results, for example the red of Ferrari is correct in Rawtherapee, > > > while > > > there is some violet in Darktable. Any idea what to check or I have > > > encountered in Darktable, that (but I am not sure) was correctly > > > operating in the past > > > > This sounds more like a darktable question than a gimp quesiton - i > > think there may be a dt forum at pixls.us or at darktable.org? > > > > However, since you're here - try checking the white balance module in > > darktable, and also switch off the base curve module, and see if that > > helps. > > > > slave liam (ankh) > > > Alternatively, the forked ufraw at github (but not nufraw) should > still build. But you would then need to create png files (16-bit > for preference) from ufraw and open those in gimp. Tiff files might > also work, but I'm wary of those (in the past, parts have not been > understood - Thousands of Incompatible File Formats). > > It's sad that ufraw is no longer supported, it's a much _easier_ > build than DT or RT, and I found that both of those had far too many > things to learn. > > ĸen > -- > thread 'main' panicked at 'giraffe', > /tmp/rustc-1.32.0-src/src/test/run-fail/while-panic.rs:17:13 > _______________________________________________ > gimp-user-list mailing list > List address: gimp-user-list@gnome.org > List membership: https://mail.gnome.org/mailman/listinfo/gimp-user-list > List archives: https://mail.gnome.org/archives/gimp-user-list > -- https://patdavid.net GPG: 66D1 7CA6 8088 4874 946D 18BD 67C7 6219 89E9 57AC _______________________________________________ gimp-user-list mailing list List address: gimp-user-list@gnome.org List membership: https://mail.gnome.org/mailman/listinfo/gimp-user-list List archives: https://mail.gnome.org/archives/gimp-user-list