many of you will not like to read this, as it is a set of newbie questions
of the most repelling sort.
some will hope to read the answers later...
1. what is an alpha [channel]?
2. what's the difference between layers, channels and paths?
3. is there a reasonable functional complement regarding vectors?
reasonable is available on freebsd or some other unix, and functional
complement means: if i want to specify objects and motion using
vectors, can i make and render pretty surfaces in a jiffy with the
gimp? or have it cooperate in 2d?
(4. how do i make use of histograms?
5. is there anything one can /not/ do with adequately defined brushes?
i'd like a broad, but memorable overview over defining and using brushes)
thanks in advance, and i really mean it.
clemens