stefan pushed a commit to branch master. http://git.enlightenment.org/core/efl.git/commit/?id=0f20a790180e1a5e80a8e90892c4c5c8750c53a4
commit 0f20a790180e1a5e80a8e90892c4c5c8750c53a4 Author: Stefan Schmidt <ste...@osg.samsung.com> Date: Mon Sep 7 15:52:35 2015 +0200 evas examples: avoid shadowing a global variable in a function --- src/examples/evas/evas-3d-frustum.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/examples/evas/evas-3d-frustum.c b/src/examples/evas/evas-3d-frustum.c index e6a54f6..465160b 100644 --- a/src/examples/evas/evas-3d-frustum.c +++ b/src/examples/evas/evas-3d-frustum.c @@ -95,7 +95,7 @@ static Eina_Bool _redraw_bounding_object(void *data) { Evas_Real px, py, pz, sx, sy, sz; - Evas_Real x0, y0, z0, x1, y1, z1, radius; + Evas_Real x0, y0, z0, x1, y1, z1, rad; Scene_Data *scene = (Scene_Data *)data; Eo *current_mesh; Eina_List *meshes = NULL, *l; @@ -111,12 +111,12 @@ _redraw_bounding_object(void *data) case EVAS_CANVAS3D_FRUSTUM_MODE_BSPHERE: { eo_do(scene->mesh_node_model, - evas_canvas3d_node_bounding_sphere_get(&x0, &y0, &z0, &radius)); + evas_canvas3d_node_bounding_sphere_get(&x0, &y0, &z0, &rad)); current_mesh = scene->mesh_sphere; px = x0; py = y0; pz = z0; - sx = sy = sz = 2.0 * radius; + sx = sy = sz = 2.0 * rad; break; } case EVAS_CANVAS3D_FRUSTUM_MODE_AABB: @@ -136,12 +136,12 @@ _redraw_bounding_object(void *data) case EVAS_CANVAS3D_FRUSTUM_MODE_CENTRAL_POINT: { eo_do(scene->mesh_node_model, - evas_canvas3d_node_bounding_sphere_get(&x0, &y0, &z0, &radius)); + evas_canvas3d_node_bounding_sphere_get(&x0, &y0, &z0, &rad)); current_mesh = scene->mesh_sphere; px = x0; py = y0; pz = z0; - sx = sy = sz = 0.1 * radius; + sx = sy = sz = 0.1 * rad; break; } default: --