cedric pushed a commit to branch master.

http://git.enlightenment.org/website/www-content.git/commit/?id=e75e8d6d1b1239a09913ed259d0089b0e4c28730

commit e75e8d6d1b1239a09913ed259d0089b0e4c28730
Author: Clément Bénier <clement.ben...@openwide.fr>
Date:   Fri Sep 4 15:38:35 2015 +0200

    fix hyperlinks to customizing, eina and focus
    
    Signed-off-by: Clément Bénier <clement.ben...@openwide.fr>
---
 pages/program_guide/basic_application_structure_pg.txt | 8 +++++---
 pages/program_guide/widgets/config.txt                 | 4 ++--
 2 files changed, 7 insertions(+), 5 deletions(-)

diff --git a/pages/program_guide/basic_application_structure_pg.txt 
b/pages/program_guide/basic_application_structure_pg.txt
index 1491cb3..9c2a858 100644
--- a/pages/program_guide/basic_application_structure_pg.txt
+++ b/pages/program_guide/basic_application_structure_pg.txt
@@ -31,11 +31,13 @@ When you create a basic EFL application, you use the 
following main libraries
 as a basis:
 
   * **Elementary** is the top-most library with which you create your EFL 
application. It provides all the functions you need to create a window, create 
simple and complex layouts, manage the life cycle of a view, and add widgets. 
Go to [[/program_guide/widgets_pg|Widgets program guide]]
-
-  * **Edje**  is the library used by Elementary to provide a powerful theme. 
You can also use Edje to create your own objects and use them in your 
application. You may also want to extend the default theme. You will find more 
information about Edje and the EDC format in [[/program_guide/edje_pg|Edje]] 
and [[/coming_soon|Customizing Widgets]].
+  * **Edje**  is the library used by Elementary to provide a powerful theme. 
You can also use Edje to create your own objects and use them in your 
application. You may also want to extend the default theme. You will find more 
information about Edje and the EDC format in [[/program_guide/edje_pg|Edje]] 
and [[/program_guide/customizing_ui_pg|Customizing Widgets]].
   * **Ecore** is the library which manages the main loop of your application. 
The main loop is one of the most important concepts you need to know about to 
develop an application. The main loop is where events are handled, and where 
you interact with the user through the callback mechanism. The main loop 
mechanisms are explained in the [[/coming_soon|Main Loop guide]].
   * **Evas**  is the canvas engine. Evas is responsible for managing the 
drawing of your content. All graphical objects that you create are Evas 
objects. Evas handles the entire state of the window by filling the canvas with 
objects and manipulating their states. In contrast to other canvas libraries, 
such as Cairo, OpenGL, and XRender, Evas is not a drawing library but a scene 
graph library that retains the state of all objects. The Evas concept is 
explained in [[/program_guide/evas/ren [...]
-  * **Eina** is the basis of all the EFL libraries. Eina is a toolbox that 
implements an API for data types in an efficient way. It contains all the 
functions needed to create lists and hashes, manage shared strings, open shared 
libraries, and manage errors and memory pools. Eina concepts are explained in 
[[/coming_soon|Using Data Types]].
+  * **Eina** is the basis of all the EFL libraries. Eina is a toolbox that 
implements an API for data types in an efficient way. It contains all the 
functions needed to create lists and hashes, manage shared strings, open shared 
libraries, and manage errors and memory pools. Eina concepts are explained in 
[[/program_guide/eina_pg|Using Data Types]].
+
+
+
 
 The EFL include more than just the above libraries(here the complete
 list:[[https://phab.enlightenment.org/w/efl_overview/|Efl Overview]]), but the
diff --git a/pages/program_guide/widgets/config.txt 
b/pages/program_guide/widgets/config.txt
index 8214334..51ff63d 100644
--- a/pages/program_guide/widgets/config.txt
+++ b/pages/program_guide/widgets/config.txt
@@ -150,7 +150,7 @@ overlays. An overlay can be added with the 
''elm_theme_overlay_add()''
 function. It can be removed with the ''elm_theme_overlay_del()'' function.
 
 For more information about widget theme customization, see
-[[/coming_soon|Customizing Widgets]].
+[[/program_guide/customizing_ui_pg|Customizing Widgets]].
 
 ==== Configuring Focus ====
 
@@ -197,7 +197,7 @@ Use the ''elm_object_focus_next()'' function to 
programmatically cycle through
 the focus chain.
 
 For detailed information about focus, see
-[[/coming_soon|Managing Widget Focus]].
+[[/program_guide/focus_ui_pg|Managing Widget Focus]].
 
 We can show a highlight on the focused object:
 

-- 


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