Johannes Schindelin <[email protected]> writes:
> It is possible that a tree cannot be written (think: disk full). We
> will want to give the caller a chance to clean up instead of letting
> the program die() in such a case.
>
> Signed-off-by: Johannes Schindelin <[email protected]>
> ---
> merge-recursive.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/merge-recursive.c b/merge-recursive.c
> index 2be1e17..1f86338 100644
> --- a/merge-recursive.c
> +++ b/merge-recursive.c
> @@ -1888,8 +1888,8 @@ int merge_trees(struct merge_options *o,
> else
> clean = 1;
>
> - if (o->call_depth)
> - *result = write_tree_from_memory(o);
> + if (o->call_depth && !(*result = write_tree_from_memory(o)))
> + return -1;
I'll let it pass, but we avoid assignment in a conditional part for
a good reason: it can become unreadable pretty quickly. Writing it
in a long-hand, e.g.
if (o->call_depth) {
*result = write_tree_from_memory(o);
if (!*result)
return -1;
}
future-proofs against the "o->call_depth" condition part and
"write_tree_from_memory(o)" operation part becoming longer, possibly
needing multiple statements.
The change itself is correct.
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