Jonathan Tan <[email protected]> writes:
> This is similar to using the hashmap in hashmap.c, but with an
> easier-to-use API. In particular, custom entry comparisons no longer
> need to be written, and lookups can be done without constructing a
> temporary entry structure.
A naïve question is why this needs to duplicate so much code, just
to build something similar in spirit to hashmap but unlike hashmap
that can take caller-defined keys, limited to using oid as the keys,
instead of just being a thin API wrapper that uses hashmap as its
internal implementation detail.
Is the way hashmap API is structured so hard to use it in such a
way, or something?
> Makefile | 1 +
> oidmap.c | 152
> +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
> oidmap.h | 98 ++++++++++++++++++++++++++++++++++++++++
> oidset.c | 38 ++++------------
> oidset.h | 4 +-
> 5 files changed, 263 insertions(+), 30 deletions(-)
> create mode 100644 oidmap.c
> create mode 100644 oidmap.h
>
> diff --git a/Makefile b/Makefile
> index ed4ca438b..64136dde4 100644
> --- a/Makefile
> +++ b/Makefile
> @@ -821,6 +821,7 @@ LIB_OBJS += notes-cache.o
> LIB_OBJS += notes-merge.o
> LIB_OBJS += notes-utils.o
> LIB_OBJS += object.o
> +LIB_OBJS += oidmap.o
> LIB_OBJS += oidset.o
> LIB_OBJS += packfile.o
> LIB_OBJS += pack-bitmap.o
> diff --git a/oidmap.c b/oidmap.c
> new file mode 100644
> index 000000000..40e696cee
> --- /dev/null
> +++ b/oidmap.c
> @@ -0,0 +1,152 @@
> +#include "cache.h"
> +#include "oidmap.h"
> +
> +#define OIDMAP_INITIAL_SIZE 64
> +/* grow / shrink by 2^2 */
> +#define OIDMAP_RESIZE_BITS 2
> +/* load factor in percent */
> +#define OIDMAP_LOAD_FACTOR 80
> +
> +static void alloc_table(struct oidmap *map, unsigned int size)
> +{
> + map->tablesize = size;
> + map->table = xcalloc(size, sizeof(struct oidmap_entry *));
> +
> + /* calculate resize thresholds for new size */
> + map->grow_at = (unsigned int) ((uint64_t) size * OIDMAP_LOAD_FACTOR /
> 100);
> + if (size <= OIDMAP_INITIAL_SIZE)
> + map->shrink_at = 0;
> + else
> + /*
> + * The shrink-threshold must be slightly smaller than
> + * (grow-threshold / resize-factor) to prevent erratic resizing,
> + * thus we divide by (resize-factor + 1).
> + */
> + map->shrink_at = map->grow_at / ((1 << OIDMAP_RESIZE_BITS) + 1);
> +}
> +
> +static inline unsigned int bucket(const struct oidmap *map,
> + const struct object_id *key)
> +{
> + unsigned int hash;
> + memcpy(&hash, key->hash, sizeof(hash));
> + return hash & (map->tablesize - 1);
> +}
> +
> +static void rehash(struct oidmap *map, unsigned int newsize)
> +{
> + unsigned int i, oldsize = map->tablesize;
> + struct oidmap_entry **oldtable = map->table;
> +
> + alloc_table(map, newsize);
> + for (i = 0; i < oldsize; i++) {
> + struct oidmap_entry *e = oldtable[i];
> + while (e) {
> + struct oidmap_entry *next = e->next;
> + unsigned int b = bucket(map, &e->oid);
> + e->next = map->table[b];
> + map->table[b] = e;
> + e = next;
> + }
> + }
> + free(oldtable);
> +}
> +
> +static inline struct oidmap_entry **find_entry_ptr(const struct oidmap *map,
> + const struct object_id *key)
> +{
> + struct oidmap_entry **e = &map->table[bucket(map, key)];
> + while (*e && oidcmp(&(*e)->oid, key))
> + e = &(*e)->next;
> + return e;
> +}
> +
> +void oidmap_init(struct oidmap *map, size_t initial_size)
> +{
> + unsigned int size = OIDMAP_INITIAL_SIZE;
> +
> + memset(map, 0, sizeof(*map));
> +
> + /* calculate initial table size and allocate the table */
> + initial_size = (unsigned int) ((uint64_t) initial_size * 100
> + / OIDMAP_LOAD_FACTOR);
> + while (initial_size > size)
> + size <<= OIDMAP_RESIZE_BITS;
> + alloc_table(map, size);
> +
> + /*
> + * Keep track of the number of items in the map and
> + * allow the map to automatically grow as necessary.
> + */
> + map->do_count_items = 1;
> +}
> +
> +void oidmap_free(struct oidmap *map, int free_entries)
> +{
> + if (!map || !map->table)
> + return;
> + if (free_entries) {
> + int i;
> + for (i = 0; i < map->tablesize; i++) {
> + struct oidmap_entry *e = map->table[i];
> + while (e) {
> + struct oidmap_entry *next = e->next;
> + free(e);
> + e = next;
> + }
> + }
> + }
> + free(map->table);
> + memset(map, 0, sizeof(*map));
> +}
> +
> +void *oidmap_get(const struct oidmap *map, const struct object_id *key)
> +{
> + return *find_entry_ptr(map, key);
> +}
> +
> +static void oidmap_add(struct oidmap *map, struct oidmap_entry *entry)
> +{
> + unsigned int b = bucket(map, &entry->oid);
> +
> + /* add entry */
> + entry->next = map->table[b];
> + map->table[b] = entry;
> +
> + /* fix size and rehash if appropriate */
> + if (map->do_count_items) {
> + map->private_size++;
> + if (map->private_size > map->grow_at)
> + rehash(map, map->tablesize << OIDMAP_RESIZE_BITS);
> + }
> +}
> +
> +void *oidmap_remove(struct oidmap *map, const struct object_id *key)
> +{
> + struct oidmap_entry *old;
> + struct oidmap_entry **e = find_entry_ptr(map, key);
> + if (!*e)
> + return NULL;
> +
> + /* remove existing entry */
> + old = *e;
> + *e = old->next;
> + old->next = NULL;
> +
> + /* fix size and rehash if appropriate */
> + if (map->do_count_items) {
> + map->private_size--;
> + if (map->private_size < map->shrink_at)
> + rehash(map, map->tablesize >> OIDMAP_RESIZE_BITS);
> + }
> +
> + return old;
> +}
> +
> +void *oidmap_put(struct oidmap *map, void *entry)
> +{
> + struct oidmap_entry *to_put = entry;
> + struct oidmap_entry *old = oidmap_remove(map, &to_put->oid);
> + oidmap_add(map, to_put);
> + return old;
> +}
> diff --git a/oidmap.h b/oidmap.h
> new file mode 100644
> index 000000000..a543ed828
> --- /dev/null
> +++ b/oidmap.h
> @@ -0,0 +1,98 @@
> +#ifndef OIDMAP_H
> +#define OIDMAP_H
> +
> +/*
> + * struct oidmap_entry is a structure representing an entry in the hash
> table,
> + * which must be used as first member of user data structures. It must be
> + * zero-initialized (or use OIDMAP_ENTRY_INIT).
> + */
> +struct oidmap_entry {
> + /*
> + * next points to the next entry in case of collisions (i.e. if
> + * multiple entries map to the same bucket). For oidmap's internal use
> + * only.
> + */
> + struct oidmap_entry *next;
> +
> + struct object_id oid;
> +};
> +#define OIDMAP_ENTRY_INIT { NULL }
> +
> +/*
> + * struct oidmap is the hash table structure. Members can be used as follows,
> + * but should not be modified directly.
> + */
> +struct oidmap {
> + struct oidmap_entry **table;
> +
> + /* total number of entries (0 means the hashmap is empty) */
> + unsigned int private_size; /* use oidmap_get_size() */
> +
> + /*
> + * tablesize is the allocated size of the hash table. A non-0 value
> + * indicates that the hashmap is initialized. It may also be useful
> + * for statistical purposes (i.e. `size / tablesize` is the current
> + * load factor).
> + */
> + unsigned int tablesize;
> +
> + unsigned int grow_at;
> + unsigned int shrink_at;
> +
> + unsigned int do_count_items : 1;
> +};
> +
> +/* oidmap functions */
> +
> +/*
> + * Initializes an oidmap structure.
> + *
> + * `map` is the oidmap to initialize.
> + *
> + * If the total number of entries is known in advance, the `initial_size`
> + * parameter may be used to preallocate a sufficiently large table and thus
> + * prevent expensive resizing. If 0, the table is dynamically resized.
> + */
> +extern void oidmap_init(struct oidmap *map, size_t initial_size);
> +
> +/*
> + * Frees an oidmap structure and allocated memory.
> + *
> + * If `free_entries` is true, each oidmap_entry in the map is freed as well
> + * using stdlibs free().
> + */
> +extern void oidmap_free(struct oidmap *map, int free_entries);
> +
> +/*
> + * Return the number of items in the map.
> + */
> +static inline unsigned int oidmap_get_size(struct oidmap *map)
> +{
> + if (map->do_count_items)
> + return map->private_size;
> +
> + BUG("oidmap_get_size: size not set");
> + return 0;
> +}
> +
> +/*
> + * Returns the oidmap entry for the specified oid, or NULL if not found.
> + */
> +extern void *oidmap_get(const struct oidmap *map,
> + const struct object_id *key);
> +
> +/*
> + * Adds or replaces an oidmap entry.
> + *
> + * Returns the replaced entry, or NULL if not found (i.e. the entry was
> added).
> + */
> +extern void *oidmap_put(struct oidmap *map, void *entry);
> +
> +/*
> + * Removes an oidmap entry matching the specified oid.
> + *
> + * Returns the removed entry, or NULL if not found.
> + */
> +extern void *oidmap_remove(struct oidmap *map, const struct object_id *key);
> +
> +#endif
> diff --git a/oidset.c b/oidset.c
> index a6a08ba52..6fe7036c4 100644
> --- a/oidset.c
> +++ b/oidset.c
> @@ -1,50 +1,30 @@
> #include "cache.h"
> #include "oidset.h"
>
> -struct oidset_entry {
> - struct hashmap_entry hash;
> - struct object_id oid;
> -};
> -
> -static int oidset_hashcmp(const void *unused_cmp_data,
> - const void *va, const void *vb,
> - const void *vkey)
> -{
> - const struct oidset_entry *a = va, *b = vb;
> - const struct object_id *key = vkey;
> - return oidcmp(&a->oid, key ? key : &b->oid);
> -}
> -
> int oidset_contains(const struct oidset *set, const struct object_id *oid)
> {
> - struct hashmap_entry key;
> -
> - if (!set->map.cmpfn)
> + if (!set->map.tablesize)
> return 0;
> -
> - hashmap_entry_init(&key, sha1hash(oid->hash));
> - return !!hashmap_get(&set->map, &key, oid);
> + return !!oidmap_get(&set->map, oid);
> }
>
> int oidset_insert(struct oidset *set, const struct object_id *oid)
> {
> - struct oidset_entry *entry;
> -
> - if (!set->map.cmpfn)
> - hashmap_init(&set->map, oidset_hashcmp, NULL, 0);
> + struct oidmap_entry *entry;
>
> - if (oidset_contains(set, oid))
> + if (!set->map.tablesize)
> + oidmap_init(&set->map, 0);
> + else if (oidset_contains(set, oid))
> return 1;
>
> - entry = xmalloc(sizeof(*entry));
> - hashmap_entry_init(&entry->hash, sha1hash(oid->hash));
> + entry = xcalloc(1, sizeof(*entry));
> oidcpy(&entry->oid, oid);
>
> - hashmap_add(&set->map, entry);
> + oidmap_put(&set->map, entry);
> return 0;
> }
>
> void oidset_clear(struct oidset *set)
> {
> - hashmap_free(&set->map, 1);
> + oidmap_free(&set->map, 1);
> }
> diff --git a/oidset.h b/oidset.h
> index b7eaab5b8..b1ec82bfc 100644
> --- a/oidset.h
> +++ b/oidset.h
> @@ -1,6 +1,8 @@
> #ifndef OIDSET_H
> #define OIDSET_H
>
> +#include "oidmap.h"
> +
> /**
> * This API is similar to sha1-array, in that it maintains a set of object
> ids
> * in a memory-efficient way. The major differences are:
> @@ -17,7 +19,7 @@
> * A single oidset; should be zero-initialized (or use OIDSET_INIT).
> */
> struct oidset {
> - struct hashmap map;
> + struct oidmap map;
> };
>
> #define OIDSET_INIT { { NULL } }