Martin Ågren <martin.ag...@gmail.com> writes: >> static int grab_objectname(const char *name, const unsigned char *sha1, >> - struct atom_value *v, struct used_atom *atom) >> + struct atom_value *v, struct used_atom *atom, >> + struct strbuf *err) >> { >> ... >> + } else { >> + strbuf_addstr(err, "BUG: unknown %(objectname) >> option"); >> + return -1; >> + } >> } >> return 0; >> } > > This is interesting. This die() is never ever supposed to actually > trigger, except to allow a developer adding some new O_xxx-value to > quickly notice that they have forgotten to add code here.
Yup, BUG() is meant for a case like this; the original code predates the BUG("message") which in turn predates the die("BUG: message") convention, I think. >> default: >> - die("Eh? Object of type %d?", obj->type); >> + strbuf_addf(err, "Eh? Object of type %d?", obj->type); >> + return -1; >> } >> + return 0; >> } > > This seems similar. The string here is quite sloppy, and I do not > believe that the author intended this to be user-visible. I believe this > is more like a very short way of saying "how could we possibly get > here??". It could also be written as die("BUG: unknown object type %d", > obj->type), or even better: BUG(...). Likewise.