Nguyễn Thái Ngọc Duy  <pclo...@gmail.com> writes:

> These delta pointers always point to elements in the objects[] array
> in packing_data struct. We can only hold maximum 4GB of those objects

4GB, as in "number of bytes"?  Or "We can hold 4 billion or so of
those objects"?

> because the array length, nr_objects, is uint32_t. We could use
> uint32_t indexes to address these elements instead of pointers. On
> 64-bit architecture (8 bytes per pointer) this would save 4 bytes per
> pointer.
>
> Convert these delta pointers to indexes. Since we need to handle NULL
> pointers as well, the index is shifted by one [1].
>
> [1] This means we can only index 2^32-2 objects even though nr_objects
>     could contain 2^32-1 objects. It should not be a problem in
>     practice because when we grow objects[], nr_alloc would probably
>     blow up long before nr_objects hits the wall.

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