Jeff King <p...@peff.net> writes:

> I do also think in the long run we should be fixing the "unreachable
> always become loose" issues.

I think I've seen an idea of collecting them into a garbage pack
floated for at least a few times here.  What are the downsides?  We
no longer will know when these unreachable ones were last accessed
individually so we need to come up with a different policy around
their expiration?  As the common traits among objects in such a
garbage pack (iow the way we discover the objects that need to be
placed in there) does not involve path information and we lose the
ability to compress them well?



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