Am 03.12.2018 um 23:04 schrieb Jeff King:
> On Sun, Dec 02, 2018 at 11:52:50AM +0100, René Scharfe wrote:
>
>>> And for mu.git, a ~20k object repo:
>>>
>>> Test origin/master
>>> peff/jk/loose-cache avar/check-collisions-config
>>>
>>> -------------------------------------------------------------------------------------------------------------------------
>>> 0008.2: index-pack with 256*1 loose objects 0.59(0.91+0.06)
>>> 0.58(0.93+0.03) -1.7% 0.57(0.89+0.04) -3.4%
>>> 0008.3: index-pack with 256*10 loose objects 0.59(0.91+0.07)
>>> 0.59(0.92+0.03) +0.0% 0.57(0.89+0.03) -3.4%
>>> 0008.4: index-pack with 256*100 loose objects 0.59(0.91+0.05)
>>> 0.81(1.13+0.04) +37.3% 0.58(0.91+0.04) -1.7%
>>> 0008.5: index-pack with 256*250 loose objects 0.59(0.91+0.05)
>>> 1.23(1.51+0.08) +108.5% 0.58(0.91+0.04) -1.7%
>>> 0008.6: index-pack with 256*500 loose objects 0.59(0.90+0.06)
>>> 1.96(2.20+0.12) +232.2% 0.58(0.91+0.04) -1.7%
>>> 0008.7: index-pack with 256*750 loose objects 0.59(0.92+0.05)
>>> 2.72(2.92+0.17) +361.0% 0.58(0.90+0.04) -1.7%
>>> 0008.8: index-pack with 256*1000 loose objects 0.59(0.90+0.06)
>>> 3.50(3.67+0.21) +493.2% 0.57(0.90+0.04) -3.4%
>>
>> OK, here's another theory: The cache scales badly with increasing
>> numbers of loose objects because it sorts the array 256 times as it is
>> filled. Loading it fully and sorting once would help, as would using
>> one array per subdirectory.
>
> Yeah, that makes sense. This was actually how I had planned to do it
> originally, but then I ended up just reusing the existing single-array
> approach from the abbrev code.
>
> I hadn't actually thought about the repeated sortings (but that
> definitely makes sense that they would hurt in these pathological
> cases), but more just that we get a 256x reduction in N for our binary
> search (in fact we already do this first-byte lookup-table trick for
> pack index lookups).
Skipping eight steps in a binary search is something, but it's faster
even without that.
Just realized that the demo code can use "lookup" instead of the much
more expensive "for_each_unique" to sort. D'oh! With that change:
for command in '
foreach (0..255) {
$subdir = sprintf("%02x", $_);
foreach (1..$ARGV[0]) {
printf("append %s%038d\n", $subdir, $_);
}
# intermediate sort
print "lookup " . "0" x 40 . "\n";
}
' '
foreach (0..255) {
$subdir = sprintf("%02x", $_);
foreach (1..$ARGV[0]) {
printf("append %s%038d\n", $subdir, $_);
}
}
# sort once at the end
print "lookup " . "0" x 40 . "\n";
' '
foreach (0..255) {
$subdir = sprintf("%02x", $_);
foreach (1..$ARGV[0]) {
printf("append %s%038d\n", $subdir, $_);
}
# sort each subdirectory separately
print "lookup " . "0" x 40 . "\n";
print "clear\n";
}
'
do
time perl -e "$command" 1000 | t/helper/test-tool sha1-array | wc -l
done
And the results make the scale of the improvement more obvious:
256
real 0m3.476s
user 0m3.466s
sys 0m0.099s
1
real 0m0.157s
user 0m0.148s
sys 0m0.046s
256
real 0m0.117s
user 0m0.116s
sys 0m0.051s
> Your patch looks good to me. We may want to do one thing on top:
>
>> diff --git a/object-store.h b/object-store.h
>> index 8dceed0f31..ee67a50980 100644
>> --- a/object-store.h
>> +++ b/object-store.h
>> @@ -20,7 +20,7 @@ struct object_directory {
>> * Be sure to call odb_load_loose_cache() before using.
>> */
>> char loose_objects_subdir_seen[256];
>> - struct oid_array loose_objects_cache;
>> + struct oid_array loose_objects_cache[256];
>
> The comment in the context there is warning callers to remember to load
> the cache first. Now that we have individual caches, might it make sense
> to change the interface a bit, and make these members private. I.e.,
> something like:
>
> struct oid_array *odb_loose_cache(struct object_directory *odb,
> int subdir_nr)
> {
> if (!loose_objects_subdir_seen[subdir_nr])
> odb_load_loose_cache(odb, subdir_nr); /* or just inline it here
> */
>
> return &odb->loose_objects_cache[subdir_nr];
> }
Sure. And it should take an object_id pointer instead of a subdir_nr --
less duplication, nicer interface (patch below).
It would be nice if it could return a const pointer to discourage
messing up the cache, but that's not compatible with oid_array_lookup().
And quick_has_loose() should be converted to object_id as well -- adding
a function that takes a SHA-1 is a regression. :D
René
---
object-store.h | 8 ++++----
sha1-file.c | 19 ++++++++-----------
sha1-name.c | 4 +---
3 files changed, 13 insertions(+), 18 deletions(-)
diff --git a/object-store.h b/object-store.h
index ee67a50980..dd9efdd276 100644
--- a/object-store.h
+++ b/object-store.h
@@ -48,11 +48,11 @@ void add_to_alternates_file(const char *dir);
void add_to_alternates_memory(const char *dir);
/*
- * Populate an odb's loose object cache for one particular subdirectory (i.e.,
- * the one that corresponds to the first byte of objects you're interested in,
- * from 0 to 255 inclusive).
+ * Populate and return the loose object cache array corresponding to the
+ * given object ID.
*/
-void odb_load_loose_cache(struct object_directory *odb, int subdir_nr);
+struct oid_array *odb_loose_cache(struct object_directory *odb,
+ const struct object_id *oid);
struct packed_git {
struct packed_git *next;
diff --git a/sha1-file.c b/sha1-file.c
index d2f5e65865..38af6d5d0b 100644
--- a/sha1-file.c
+++ b/sha1-file.c
@@ -924,7 +924,6 @@ static int open_sha1_file(struct repository *r,
static int quick_has_loose(struct repository *r,
const unsigned char *sha1)
{
- int subdir_nr = sha1[0];
struct object_id oid;
struct object_directory *odb;
@@ -932,9 +931,7 @@ static int quick_has_loose(struct repository *r,
prepare_alt_odb(r);
for (odb = r->objects->odb; odb; odb = odb->next) {
- odb_load_loose_cache(odb, subdir_nr);
- if (oid_array_lookup(&odb->loose_objects_cache[subdir_nr],
- &oid) >= 0)
+ if (oid_array_lookup(odb_loose_cache(odb, &oid), &oid) >= 0)
return 1;
}
return 0;
@@ -2159,24 +2156,24 @@ static int append_loose_object(const struct object_id
*oid, const char *path,
return 0;
}
-void odb_load_loose_cache(struct object_directory *odb, int subdir_nr)
+struct oid_array *odb_loose_cache(struct object_directory *odb,
+ const struct object_id *oid)
{
+ int subdir_nr = oid->hash[0];
+ struct oid_array *subdir_array = &odb->loose_objects_cache[subdir_nr];
struct strbuf buf = STRBUF_INIT;
- if (subdir_nr < 0 ||
- subdir_nr >= ARRAY_SIZE(odb->loose_objects_subdir_seen))
- BUG("subdir_nr out of range");
-
if (odb->loose_objects_subdir_seen[subdir_nr])
- return;
+ return subdir_array;
strbuf_addstr(&buf, odb->path);
for_each_file_in_obj_subdir(subdir_nr, &buf,
append_loose_object,
NULL, NULL,
- &odb->loose_objects_cache[subdir_nr]);
+ subdir_array);
odb->loose_objects_subdir_seen[subdir_nr] = 1;
strbuf_release(&buf);
+ return subdir_array;
}
static int check_stream_sha1(git_zstream *stream,
diff --git a/sha1-name.c b/sha1-name.c
index fdb22147b2..4fc6368ce5 100644
--- a/sha1-name.c
+++ b/sha1-name.c
@@ -87,7 +87,6 @@ static int match_sha(unsigned, const unsigned char *, const
unsigned char *);
static void find_short_object_filename(struct disambiguate_state *ds)
{
- int subdir_nr = ds->bin_pfx.hash[0];
struct object_directory *odb;
for (odb = the_repository->objects->odb;
@@ -96,8 +95,7 @@ static void find_short_object_filename(struct
disambiguate_state *ds)
int pos;
struct oid_array *loose_subdir_objects;
- odb_load_loose_cache(odb, subdir_nr);
- loose_subdir_objects = &odb->loose_objects_cache[subdir_nr];
+ loose_subdir_objects = odb_loose_cache(odb, &ds->bin_pfx);
pos = oid_array_lookup(loose_subdir_objects, &ds->bin_pfx);
if (pos < 0)
pos = -1 - pos;
--
2.19.2