On 06/05/2013 23:45, Junio C Hamano wrote:
Kevin Bracey <ke...@bracey.fi> writes:

+struct treesame_state {
+       unsigned int nparents;
+       unsigned char treesame[FLEX_ARRAY];
+};
I have been wondering if we want to do one-bit (not one-byte) per
parent but no biggie ;-)

I did start down that path, because I felt bad about bloat.

But then I realised how much I would be complicating and slowing the code down to only save a few bytes each time we walk a merge with at least 5 parents, and I came to my senses. :)

Kevin


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