wesm commented on a change in pull request #7442:
URL: https://github.com/apache/arrow/pull/7442#discussion_r441643717



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File path: cpp/src/arrow/compute/kernels/vector_selection.cc
##########
@@ -0,0 +1,1816 @@
+// Licensed to the Apache Software Foundation (ASF) under one
+// or more contributor license agreements.  See the NOTICE file
+// distributed with this work for additional information
+// regarding copyright ownership.  The ASF licenses this file
+// to you under the Apache License, Version 2.0 (the
+// "License"); you may not use this file except in compliance
+// with the License.  You may obtain a copy of the License at
+//
+//   http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing,
+// software distributed under the License is distributed on an
+// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+// KIND, either express or implied.  See the License for the
+// specific language governing permissions and limitations
+// under the License.
+
+#include <algorithm>
+#include <cstring>
+#include <limits>
+
+#include "arrow/array/array_base.h"
+#include "arrow/array/array_binary.h"
+#include "arrow/array/array_dict.h"
+#include "arrow/array/array_nested.h"
+#include "arrow/array/builder_primitive.h"
+#include "arrow/array/concatenate.h"
+#include "arrow/buffer_builder.h"
+#include "arrow/compute/api_vector.h"
+#include "arrow/compute/kernels/common.h"
+#include "arrow/compute/kernels/util_internal.h"
+#include "arrow/extension_type.h"
+#include "arrow/record_batch.h"
+#include "arrow/result.h"
+#include "arrow/util/bit_block_counter.h"
+#include "arrow/util/bit_util.h"
+#include "arrow/util/bitmap_ops.h"
+#include "arrow/util/bitmap_reader.h"
+#include "arrow/util/int_util.h"
+
+namespace arrow {
+
+using internal::BinaryBitBlockCounter;
+using internal::BitBlockCount;
+using internal::BitBlockCounter;
+using internal::BitmapReader;
+using internal::CopyBitmap;
+using internal::GetArrayView;
+using internal::IndexBoundsCheck;
+using internal::OptionalBitBlockCounter;
+using internal::OptionalBitIndexer;
+
+namespace compute {
+namespace internal {
+
+int64_t GetFilterOutputSize(const ArrayData& filter,
+                            FilterOptions::NullSelectionBehavior 
null_selection) {
+  int64_t output_size = 0;
+  int64_t position = 0;
+  if (filter.GetNullCount() > 0) {
+    const uint8_t* filter_is_valid = filter.buffers[0]->data();
+    BinaryBitBlockCounter bit_counter(filter.buffers[1]->data(), filter.offset,
+                                      filter_is_valid, filter.offset, 
filter.length);
+    if (null_selection == FilterOptions::EMIT_NULL) {
+      while (position < filter.length) {
+        BitBlockCount block = bit_counter.NextOrNotWord();
+        output_size += block.popcount;
+        position += block.length;
+      }
+    } else {
+      while (position < filter.length) {
+        BitBlockCount block = bit_counter.NextAndWord();
+        output_size += block.popcount;
+        position += block.length;
+      }
+    }
+  } else {
+    // The filter has no nulls, so we plow through its data as fast as
+    // possible.
+    BitBlockCounter bit_counter(filter.buffers[1]->data(), filter.offset, 
filter.length);
+    while (position < filter.length) {
+      BitBlockCount block = bit_counter.NextFourWords();
+      output_size += block.popcount;
+      position += block.length;
+    }
+  }
+  return output_size;
+}
+
+template <typename IndexType>
+Result<std::shared_ptr<ArrayData>> GetTakeIndicesImpl(
+    const ArrayData& filter, FilterOptions::NullSelectionBehavior 
null_selection,
+    MemoryPool* memory_pool) {
+  using T = typename IndexType::c_type;
+  typename TypeTraits<IndexType>::BuilderType builder(memory_pool);
+
+  const uint8_t* filter_data = filter.buffers[1]->data();
+  BitBlockCounter data_counter(filter_data, filter.offset, filter.length);
+
+  // The position relative to the start of the filter
+  T position = 0;
+
+  // The current position taking the filter offset into account
+  int64_t position_with_offset = filter.offset;
+  if (filter.GetNullCount() > 0) {

Review comment:
       Someone can do it as follow up (and keeping an eye on the benchmarks to 
avoid perf regressions), it doesn't feel like a good use of my time when there 
are so many things to do for 1.0.0. 




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