Copilot commented on code in PR #12624:
URL: https://github.com/apache/trafficserver/pull/12624#discussion_r2475778398


##########
include/tscore/Random.h:
##########
@@ -33,24 +33,28 @@ class Random
   static uint64_t
   random()
   {
-    std::uniform_int_distribution<uint64_t> dist{0, UINT64_MAX};
-    return dist(_engine);
+    return _state.int_dist(_state.engine);
   }
 
   static double
   drandom()
   {
-    std::uniform_real_distribution<double> dist{0, 1};
-    return dist(_engine);
+    return _state.real_dist(_state.engine);
   }
 
   static void
   seed(uint64_t s)
   {
-    _engine.seed(s);
+    _state.engine.seed(s);

Review Comment:
   After seeding the engine, the distribution objects (`int_dist` and 
`real_dist`) should be reset to ensure proper behavior. Distribution objects 
maintain internal state that can affect the generated sequence. Consider 
calling `_state.int_dist.reset()` and `_state.real_dist.reset()` after seeding.
   ```suggestion
       _state.engine.seed(s);
       _state.int_dist.reset();
       _state.real_dist.reset();
   ```



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