Let's go slowly... 2009/3/24 Tristan Van Berkom <[email protected]>: > [...] > > So now you have a glade_project_save & glade_project_save_full or > something, so your going to want to export glade_project_preview > (GladeProject *project, GladeWidget *widget),
What? Why? Should I write a function called glade_project_preview? What should I do with its parameters? > from here you'll want to add the io channel/spawn with pipes code, so from > there you can pass the buffer to the "preview" app via its stdin. I would like to let the preview be a modal option. So that the user could edit the interface, then preview it, then close the preview to continue editing it. > Note you should check here the project format, just silently > return from here if your in libglade format... Will be done. Some doubts remain: Where and how should I send my patch? What to do with projects that do not have a toplevel widget? What to do with projects that have many toplevel widgets? (It doesn't even work if the project doesn't have a widget called "window1") _______________________________________________ Glade-devel maillist - [email protected] http://lists.ximian.com/mailman/listinfo/glade-devel
