#2712: Parallel GC scheduling problems
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Reporter: simonmar | Owner: simonmar
Type: run-time performance bug | Status: new
Priority: high | Milestone: 6.10.2
Component: Runtime System | Version: 6.10.1
Severity: normal | Keywords:
Difficulty: Moderate (1 day) | Testcase:
Architecture: Unknown/Multiple | Os: Unknown/Multiple
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The parallel GC uses its own gang of threads separate from those used to
run the program. This is causing performance loss, severe in some cases,
especially when the number of GC threads and mutator threads equals the
number of processor cores. In this case, when the GC spins up, the OS has
to schedule N threads onto N cores, where all cores already have other
threads running. It has to correctly choose to bump the old mutator
threads off to make room for the new GC threads, but at least on Linux it
doesn't always succeed in doing this, and there can be a delay while the
scheduler sorts things out (as much as 50ms). The measurements I've been
using to test the parallel GC so far have been mostly on single-threaded
programs, so this problem only emerged recently.
Really we ought to be using the mutator threads as GC threads too. Things
are made slightly more complicated by the fact that some of the mutator
threads might not be awake when we GC, if not all cores are busy. Perhaps
we should bite the bullet and try to set affinity masks.
If this is affecting you, try turning off the parallel GC, or reducing the
number of threads it uses, with e.g. `+RTS -g1`.
--
Ticket URL: <http://hackage.haskell.org/trac/ghc/ticket/2712>
GHC <http://www.haskell.org/ghc/>
The Glasgow Haskell Compiler
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