On 09/06/2020 22:52, Ken Smith via GLLUG wrote:

Indeed. So wouldn't passing a block device from the host through to the guest minimise the 'components' that are 'in the way'

I can' t help thinking that there must be something more behind a drop from 60MB/s to 15MB/s in write performance

I'd value your thoughts :-) Ken

Can't speak to your exact bottleneck here, but I think I'd try and eliminate your disk hardware from the game for a start, to see what happens there.

Try creating a null block device (https://www.kernel.org/doc/html/latest/block/null_blk.html), and then benchmark writes to that on the host and the guest. See what that does as a baseline....

Mike

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