On 09/06/2020 22:52, Ken Smith via GLLUG wrote:
Indeed. So wouldn't passing a block device from the host through to the
guest minimise the 'components' that are 'in the way'
I can' t help thinking that there must be something more behind a drop
from 60MB/s to 15MB/s in write performance
I'd value your thoughts :-) Ken
Can't speak to your exact bottleneck here, but I think I'd try and
eliminate your disk hardware from the game for a start, to see what
happens there.
Try creating a null block device
(https://www.kernel.org/doc/html/latest/block/null_blk.html), and then
benchmark writes to that on the host and the guest. See what that does
as a baseline....
Mike
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