Hi, Just a general thougth about putting globules in buildings. My worry in this case is that to have the same swarming feeling (i.e. having lots of units walking everywhere like ants) more globules will have to be created, thus even slowing the game. Because managing idle globules and having a smooth development curve is part of the gameplay. I've the feeling that having constant ressources consumption (food) even for idle units is something realistic that adds ambiance to glob2. But perhaps I'm wrong and just too focused on conservatives glob2 ideas.
Steph _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
