Quick note: We did build our "SyncRand()" like math newbies! We did typ the generation number at random directly from our keyboard. Possibly the quality of the random is not good enough for real math processes like the perlin noise. If you see bad quality losses when you switch to SyncRand, we'll have to find a better SyncRand!
Leo Wandersleb wrote: > very cool! thanks for editions and merging. if it is really important to > have maps generated in a reproducable way i will provide a perlin noise > based on syncrand. > > leo > > Stéphane Magnenat wrote: > >> Of course, merge is done :-) >> >> Steph >> > > > _______________________________________________ > glob2-devel mailing list > [email protected] > http://lists.nongnu.org/mailman/listinfo/glob2-devel > _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
