On Wednesday 26 April 2006 10:25, Sébastien wrote:
> Hi,
> I just commited the new Widgets' event handling system.
> Instead of having a single onSDLEvent method designed to handle all kind of
> event, we know have a specific method for each event (onSDLMouseMotion,
> onSDLKeyUp, etc.). This way instead of having a switch in every onSDLEvent
> method, we have a single switch inside Screen::dispatchEvents that call the
> appropriate method. Beware, onSDLEvent still exists but it is inly called
> for events that haven't a specific method. All classes should have been
> modified consequently... If not, please tell me or correct I'll now delete
> const char* stuff in order to have a consistent design (only strings)

There is some glob2's specific widget in src/ (and not libgag/src/), did you 
changed them as well ?

Steph


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