From: St?phane Magnenat <[EMAIL PROTECTED]>
Subject: Re: [glob2-devel] Campaign Story
To: Globulation2 development mailing list <[email protected]>
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset=iso-8859-1
IMHO a bit too aggressive ; now that there is unit skinning in glob2 it is
possible to add wild animals, so that a campaign could start as a "player vs
environment" game type, exploring in detail base construction and ressource
management, and then add the military part.
But that's only my opinion, feel free to do whatever you enjoy
Steph
Hi all,
I wanted to see some more comments on the movie or tutorial issue
but either it's too early or everybody has agreed with it. Either way
whatever happens can't say anything about it.
I do like his St?phane's suggestions that if we have a wild
animals things it would improve things quite a lot. Also most of the
screenshots are more than 7 months old. Haven't the graphics changed a
bit or what? I do know it still has a long way before hitting the beta
mark perhaps but still it would be nice to see something for guys like
me less technically inclined but like the project.
--
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