Problem persisted even with using two computers. With a little experimentation I found that anytime I played a LAN game (whether on 1 computer or 2) and left open spots on the map it would crash. So on a 3 player map I added 1 computer player and the game worked just fine.
On Thu, 2007-03-22 at 22:15 -0700, donkyhotay wrote: > Finals are over and I have finally been able to get back to working on > glob2 again but while I was testing I found a problem. Whenever I play 2 > LAN games on the same machine the game crashes immediately after the > timer finishes counting down. Command line reports no specific errors > and the logs simply end when the timer reaches 2. Originally I thought > it was some changes I was testing however I redownloaded and recompiled > direct from CVS and the problem persisted. Anyone else noticed this? > Running 2 LAN games at the same time, while not really necessary for > normal gameplay, is the most convenient way I've found to debug code > that affects networking. > -- Do not be afraid to joust a giant just because some people insist on believing in windmills. _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
