On 3/26/07, Kai Antweiler <[EMAIL PROTECTED]> wrote:
I vote: yes, except for the version number. I am agaist 1.0 without having our network code fixed. Stephs numbering scheme 1, 2, 3 is much better. It does not suggest anything about stability. It does not say it is stable. It does not say it is unstable.
Since most of our games are references by their "Alpha" number anyhow, I think the numbering scheme may work. However, I highly recommend that in official numbers, we don't do say just 21, instead, make it 0.21. All versions our previous versions like 0.8.21 and 0.8.20, have this 8 that doesn't carry any meaning, so take it out. After 1.0, we will want to keep a similar scheme, 1.1, then 1.2, then 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9, 1.10, 1.11 .... 1.42 and so on.
Complete rewrite sounds harsh. I'd assume you can exchange autotools without having to dig deep into glob2 code.
Yes, and I have. I got scons to compile compile glob 2 code no problem in less than 30 minutes. Scons is my builder of choice because its extremely flexible. Since Scons files are python scripts, anything Scons can't do, you can implement with very minimal effort. And scons is also very flexible.
In case you meant rewriting the whole of glob2. This would (should and will) take a whole lot of time. Probably as long as it took to write glob2 in the first place. > With the rewrite we can also work on making it easy to develop from > any system and I plan on doing some major help with the documentation > that will work with doxygen which I've been studying. Can you explain the essentials of doxygen documentation somewhere sometime. > Would it also be > worth switching to subversion at the same time? Or do you guys like > cvs more? Savannah does not support subversion yet. The software they use does support it. And one maintainer tried a test project. As soon as they'll support it we should change. But there are better systems than subversion ... -- Kai Antweiler _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
-- Really. I'm not lieing. Bradley Arsenault. _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
