Hey guys, I saw this in glob2-ideas mailing list, thought I'd forward it for those signed up here but not there!!
Regards Kieran ---------- Forwarded message ---------- From: Iwan Gabovitch <[EMAIL PROTECTED]> Date: Jul 27, 2007 3:11 PM Subject: [Glob2-ideas] Ideas for glob2 becoming more of a real real time strategy game To: [EMAIL PROTECTED] Hi, I tried your game yesterday and was astnoished. The tutorial may have been long, but it was perfect! It had humor, it introduced the game at a nice speed, it was detailed and the speaker knew where my buildings were standing! - This is totally awesome, although one problem exists: The speaker recommends a place to build building b 'above the building a', even if above building a is directly below a thick forest. It was totally worth investing those extra hours in the detail of the tutorial, as most players will play it surely. I think it would be a good idea to give the speaker of the tutorial mission a voice, I think I can offer mine (I have no experience as a 'voicer' and own only some cheap microphone, but I'm stubborn and like to serve good quality. Would you implement speech? - I'm no programmer. PS: I'm talking about the english version Regards, Iwan
_______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
