> I don't see a need for yet another platform now. We already have the wiki > and the forum.
I do. The wiki and forum don't keep track with current changes. It is not possible for the users to see what the current rules of glob2 gameplay are. There is no branch for which you can read this up. Maybe for the latest stable release, if read the wiki and follow all the notes about changes. But what does "changes in unit assignment" tell you? A blog that lists the rules of release stages and the changes that follow would be very nice. Users might want to know: how much damage units can take/make which units can attack whom does the market place work currently how do upgrades perform in numbers how often do units have to go to inns how fast grow resources why and when how bad is traffic when do hungry units stop working when do they starve do I need to fix my firewall or is the network broken how does unit assignment work the graphics changed - did the gameplay too which AI is currently working did the AI change, or have I become bad since last week ... Not every question will be asked in the forum and some questions will be asked a couple of times. And who is really qualified to answer the questions? -- Kai Antweiler _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
